“The Long Dark” is a relatively slow and challenging game, prompting players to think about how to efficiently use their resources in order to complete objectives. At the time of writing, I spent about nine hours completing the first episode, and I’ve been steadily chugging through the second episode. According to the game’s Steam page, the first two episodes make up the game’s $30 retail price, with about 15 hours worth of content.
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There are currently only three episodes, with the other two set to be released for free in future updates. The story mode is split into five separate episodes. The game features a story mode, a sandbox survival mode and an objective-based challenge mode.
Players are thrust into the shoes of Will Mackenzie, a pilot whose plane crashed in the remote wilderness and must now struggle to survive while looking for his friend amongst the snowy tundra of Great Bear Island. Today, we’re taking a look at Hinterland Studio Inc.’s “The Long Dark,” a first-person, single-player survival experience set in the frozen Canadian wilderness in the wake of a geomagnetic disaster. Welcome to the first entry of The Backlog for the new year.
There are few games able to deliver as immersive of a single-player survival experience as “The Long Dark.”